Eye4You Alliance and Charlotte Mecklenburg Public Library

Despite its adult focus on its main site, however, Second Life also offers an outlet for teens in its companion site, Teen Second Life. Information resources are available here too, notably in the form of Eye4You Alliance Island Teen Library Services. While many libraries are involved in the ongoing project to create a dynamic public [...]

Shenandoah Public Library and Whyville

Despite Second Life having nearly total control over the Virtual World environment for professional associations, other libraries provide access to alternate environments for learning. Children’s portals are particularly useful to this end, especially given that the primary SL site is designed for ages 18+ (though there is a teen Second Life offered for younger users). [...]

Academic Libraries – McMaster University Library and SL

The physical libraries that have a presence in Second Life are located in Cybrary City I and Cybrary City II, designed so that they can be in close proximity to one another and away from the many businesses and residential areas that SL hosts – this alone highlights one of the key positive features of [...]

Second Life and the ALA

“A game space is not an infinite virtual reality, never an island of disembodied consciousness, but is instead a possibility space in multiple dimensions, one whose objects are deliberately marked up or metatagged by human intelligence, which is certainly constrained but is also capable of recombinatory acts of meaning making. In that sense, video games [...]

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